Instructions for
Thanatos
Durell, 1986
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard, Kempston, Cursor
Aim of the game
Having got fed up with being stereotyped as a nasty, greedy
creature, Thanatos the Dragon sets out to rescue the Sorceress Eros
and her belongings - spell books, cat and so on - from the various
castles in which they have been locked up.
Game play
Thanatos flaps across a left/right scrolling landscape
which is full of hazards - killer bees, two-headed dragons, sea
serpents, spiders, soldiers throwing spears and knights in armour.
He can however fry all of these with his (limited) amount of fire. He
can also pick his foes up with his talons and carry them aloft to be
used as "bombs" against other foes; it doesn't do a soldier any good
to be hit by a falling sea serpent!
Thanatos' life force is shown by a beating heart on the left and a
bag of blood (?) on the right of the screen represents his fire
supply. As he takes damage his heartbeat quickens and if he is really
badly injured, the heart turns blue. He can recover by landing and
taking a quick rest on the ground. If he runs out of fire, he can
refuel by eating a witch!
To win the game, Thanatos has to rescue Eros from one castle and then
take her on his back to other castles to recover various objects.
There are three castles on the easier levels and four on the harder
ones, and it keeps getting tougher...
Comments
"An excellent and rather different arcade adventure."
Rating
93% (CRASH #35, December 1986)
Now
It may only be a novel twist on the old SCRAMBLE/DEFENDER idea
but THANATOS is quite a nice game with some neat graphics (for a
Spectrum).
Keys
Redefinable
Pause - P
Nettverksgruppa, 10/9-94, sinclair@nvg.ntnu.no