Instructions for

Sir Fred

Mikro-Gen, 1986

Written by Chris Owen, HTML'd by Arnt Gulbrandsen.


Keyboard, Kempston, Cursor

Aim of the game

Once upon a time there was a wise old king who ruled over a happy land. Everyone lived happily ever after - except wicked Baron Hugh D'Unwyt and the king's daughter, whom he's kidnapped. As all the other knights are away a-questing, it falls to the aged and corpulent Sir Fred to rescue her...

Game play

In classic arcade-adventure style, Sir Fred has to collect object and solve problems as he penetrates the defences of Castle Feare, the Baron's stronghold. The objects are found in different locations each time you play, which complicates mapping somewhat, but must be used to complete the various tasks which you'll need to do. They can be picked up using the Select key and are displayed along the bottom of the screen. A blue box highlights the currently selected object; to use this object, press the Use key.

Some weapons can only be used a limited number of times, so a little counter appears above the window and decrements every time the object is used. Once the counter gets to zero, Sir Fred loses the weapon and will need to find a replacement! There are a number of weapons to be found including a sword and a bow and arrow. Sir Fred himself has only a limited amount of energy (and only one life) so you'll need to use the weapons to defend him from the various creatures inhabiting the castle.


"A great platform adventure that's quite novel".


91% (CRASH #28, March 1986)


A (relatively) simple but still enjoyable runny-jumpy-picky uppy game - sort of a souped up JET SET WILLY, really.



Nettverksgruppa, 5/10-94,