Instructions for
Sir Fred
Mikro-Gen, 1986
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard, Kempston, Cursor
Aim of the game
Once upon a time there was a wise old king who ruled over a
happy land. Everyone lived happily ever after - except wicked Baron
Hugh D'Unwyt and the king's daughter, whom he's kidnapped. As all the
other knights are away a-questing, it falls to the aged and corpulent
Sir Fred to rescue her...
Game play
In classic arcade-adventure style, Sir Fred has to collect
object and solve problems as he penetrates the defences of Castle
Feare, the Baron's stronghold. The objects are found in different
locations each time you play, which complicates mapping somewhat, but
must be used to complete the various tasks which you'll need to do.
They can be picked up using the Select key and are displayed along the
bottom of the screen. A blue box highlights the currently selected
object; to use this object, press the Use key.
Some weapons can only be used a limited number of times, so a little
counter appears above the window and decrements every time the object
is used. Once the counter gets to zero, Sir Fred loses the weapon and
will need to find a replacement! There are a number of weapons to be
found including a sword and a bow and arrow. Sir Fred himself has only
a limited amount of energy (and only one life) so you'll need to use
the weapons to defend him from the various creatures inhabiting the
castle.
Comments
"A great platform adventure that's quite novel".
Rating
91% (CRASH #28, March 1986)
Now
A (relatively) simple but still enjoyable runny-jumpy-picky uppy
game - sort of a souped up JET SET WILLY, really.
Keys
Redefinable
Nettverksgruppa, 5/10-94, sinclair@nvg.ntnu.no