Instructions for

SAS Combat Simulator

Codemasters, 1988

Written by Chris Owen, HTML'd by Arnt Gulbrandsen.


Keyboard, Kempston

Aim of the game

Fight your way though the hordes of enemy troops in four areas on the way to the rebel leader's bunker.

Game play

Most of the game is played in a top-down semi-3D view, rather like IKARI WARRIORS. At the end of a stage the view shifts to a side-on hand-to-hand combat section which needs near-perfect timing to complete. In the top-down sections, you'll occasionally see bonuses (represented by Codemasters logos) which give extra features - a jeep or tank, smart bombs, or rapid fire. You'll also come across ammunition which you'll need to collect.


"A challenging shoot-em-up with plenty of content".


71% (CRASH #63, April 1989)


A rather inferior IKARI WARRIORS clone.


Left	-  O
Right	-  P
Up	-  Q
Down	-  A
Fire	-  SPACE

Nettverksgruppa, 10/9-94,