Instructions for
Nomad
Ocean, 1986
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard, Kempston, Cursor
Aim of the game
Talos, a giant artificial asteroid, travels through space leaving
havoc in its wake. At its helm is the evil mega-criminal Cyrus T. Gross,
who (as usual) wants to be Overlord of the Galaxy. The few remaining
free planets turn in desperation to the mercenary Nemesis Organisation
and hire a Nemesis Organisation Mobile Attack Droid (NOMAD) to try to
penetrate Talos' defences and destroy Gross...
Game play
The game is played from a side-on plan view in the maze of
tunnels under Talos' surface; four levels full of heavy defences have
to be negotiated before NOMAD reaches Gross. NOMAD has twin cannon to
use against Talos' defences. It has a control system rather like that
of the ship in ASTEROIDS - you need to rotate to the right direction
and then apply thrust to move. However, NOMAD has a good deal of
inertia, so caution is needed!
Gross has well fortified his asteroid with numerous guns and missile
batteries. Other dangers include magnetic walls which attempt to trap
NOMAD, and kamikaze robotic guards. Gateways activated by switches
mounted in the walls of the complex connect the sections of the
asteroid. Brushing against the switches generally opens doors, but the
maintenance droids are less than efficient and some switches don't
open the right doors!
Comments
"A neat game".
Rating
79% (CRASH #26, March 1986)
Now
A simple enough game, a little reminiscent of SABRE WULF.
Keys
Forward thrust - R, U
Backward thrust - D, J
Rotate left - Z, M
Rotate right - X, Sym/Shift
Fire - 5, 7
Nettverksgruppa, 5/10-94, sinclair@nvg.ntnu.no