Instructions for
Nodes Of Yesod
Odin, 1985
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard, Kempston, Cursor
Aim of the game
Charlemagne "Charlie" Fotheringham-Grunes, apprentice saviour of
the universe, has been asked to find the source of mysterious signals
from the moon - a large black Monolith (just like "2001"!). Like any
hero should, he promptly volunteers for the task of finding the
Monolith...
Game play
To get to the Monolith, Charlie needs to find eight keys
or "alchiems", which look rather like crystals. The game begins with
you wandering around on the lunar surface near some mole holes. Don't
fall down a hole; instead wait for a mole to pop up and stand on it to
descend into the caves beneath the moon.
The moon is, it seems, infested with various strange monsters (such
as teddy bears on springs??). Most are merely a nuisance, blocking
your way, but some are definitely harmful. You can however destroy
them by jumping on them and so squashing them. As well as this, you
will have to cope with muggers - astronauts in red spacesuits whose
aim is to rob you of your alchiems.
The task of finding the eight alchiems is complicated by the size of
the cavern system; not all of the access routes are clear, so you will
have to use your friendly mole to make extra tunnels. The game includes
features such as whirlwinds that teleport you around the caverns, which
might make exploring easier or alternatively leave you somewhere you
would rather not be. Huge, deep shafts also exist, which can mean the
certain loss of a life if you fall down one - unless you are lucky and
find that the one you just fell into has a very powerful up-draft.
Extra lives can also be found scattered around, which is just as well.
Your vital signs are continuously ticking away, your current life force
is steadily draining and your movements slow with every beating you
take. When you get an extra life you will also obtain gravity sticks,
which render muggers harmless and also cause all monsters in the
immediate area to fall to the bottom of the cavern.
Comments
"Superb and very rewarding."
Rating
93% (CRASH #19, August 1985)
Now
A nice platform game, with some very pretty graphics (for a
Spectrum).
Keys
Up - Q to R
Down - A to F
Left } Alternate bottom
Right } row keys
Nettverksgruppa, 10/9-94, sinclair@nvg.ntnu.no