Instructions for

Ninja Hamster

CRL, 1987

Written by Chris Owen, HTML'd by Arnt Gulbrandsen.


Keyboard, Kempston

Aim of the game

After maany years abroad, the Ninja Hamster returns to the village of his birth - only to find that his birthplace has been overrun by Sinister Rat and his villainous cohorts...

Game play

Just like any other generic beat-em-up - hit 'em till they drop...


"A cuddly little beat-em-up".


62% (CRASH #43, August 1987)


Rather dated now, unfortunately, but not bad in its day.


Left			- I
Right			- O
Jump up			- Q
Jump forward		- W
Flying kick		- K
Block			- I + P
Duck			- A
Punch			- P
Low kick		- P (while ducking)
High kick		- S
Middle kick		- L

Nettverksgruppa, 10/9-94,