Instructions for

Ghosts'n'goblins

Elite, 1986

Written by Chris Owen, HTML'd by Arnt Gulbrandsen.

Controls

Keyboard, Kempston, Sinclair

Aim of the game

To quote the original instructions (written in Japlish): "Ghosts'n'Goblins is the classic fighting fantasy story, heroic knight to rescue beautiful maiden from clutches of demonic Overlord".

Game play

The unnamed knight must battle his way through five zones filled with the usual selection of monsters and other nasty creatures: 1) Graveyard 2) Dark Forest 3) Ice Palace 4) Monsters' Den 5) Cavern System At the end of each zone is a demon to kill - not an easy task! Some creatures carry pots which they drop when they die. Inside the pot is an object, usually a weapon, which you can pick up. There are three weapons, with different rates of fire: the slowest is the fire bomb, the lance is what you start with, while the best is the dagger. You start with a suit of armour which will disintegrate if you hit a monster, leaving you in your underwear; another hit will be fatal.

Comments

"Very playable and addictive".

Rating

95% (CRASH #30, July 1986)

Now

Still an enjoyable, and challenging, game.

Keys

Redefinable

Nettverksgruppa, 10/9-94, sinclair@nvg.ntnu.no