Instructions for

Way Of The Exploding Fist

Melbourne House, 1985

Written by Chris Owen, HTML'd by Arnt Gulbrandsen.

Controls

Keyboard, Kempston

Aim of the game

Become a master of the ancient art of karate and reach the exalted status of Tenth Dan - not an easy task...

Game play

You can play Fist in either one or two player mode, against the computer or another human player. In one player mode, the objective is as stated above; in two player mode, the winner is determined by whoever scores the most after a set of four bouts. As well as the match points for each strike (represented by the yin-yang symbols), you will get a score value depending on the complexity of a move - hence, a roundhouse will get more points than a simple punch. The execution of the move will affect the match points; a perfectly performed hit will get a full point, while a poorly performed one gets half a point.

Comments

"Excellent".

Rating

92% (CRASH #21, October 1985)

Now

One of the more famous Spectrum classics, Fist started a beat-em-up craze which lead to many clones - Barbarian etc. However, Fist itself remains one of the most playable Spectrum beat-em-ups.

MOVES:

Without fire button pressed:               (Keys)

     Forward	 Jump    High punch	  Player One:    Player Two:
      punch \	  |     /
 	     \	  |    /
	      \	  |   /			    Q  W  E        Y  U  I
	       \  *  /			     \ | /	    \ | /
    Walk   ----- *O*-----Walk forward	    A -@- D	   H -@- K
  Backwards    /  *  \			     / | \	    / | \
    block     /	  |   \		    	    Z  X  C	   B  N  M
	     /	  |    \
	    /	  |     \             Fire :   1	    SPACE
        Back    Crouch 	 Jab
	       Low punch


     With fire button pressed:

                Flying
   High back	 kick	 High kick
      kick  \	  |     /
 	     \    |    /
 	      \   |   /
	       \  *  /
 Roundhouse ---- *O* ----- Mid kick
 About face    /  *  \
              /   |   \
             /    |    \
            /     |     \
   Backwards   Forward   Short jab
     sweep      sweep      kick


Nettverksgruppa, 10/9-94, sinclair@nvg.ntnu.no