Into The Eagle's Nest
Interceptor Software, 1986
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard, Kempston
N.B. 128K enhanced - extra music & effects on emulated 128
Aim of the game
The Second World War is at its height. Six key German divisions
are in your area - the main force is believed to be quartered in the
fortress codenamed "Eagle's Nest". Three saboteurs sent to destroy the
Eagle's Nest have been captured. The third managed to set up a network
of explosives at key points throughout the fortress, but was captured
before they could be detonated. It is up to you to rescue them and
destroy the Eagle's Nest...
Game play
Eagle's Nest is a superior Gauntlet clone which is
probably better than Gauntlet itself. It's played in a similar way - a
top-down shoot-em-up maze game. Collect keys to open locked doors, and
find boxes of ammo to refill your gun. You will also need to use the
food and medicine boxes to restore your health.
Some wooden doors can be blasted open. However, if you wander from
level to level you'll find that all the doors you opened are shut
again, so it's a good idea to do one level at a time.
You will also find various pieces of the Commandant's art collection
lying around (very careless!). Collect these for extra points.
Comments
"A first rate game with some original touches."
Rating
82% (CRASH #39, April 1987)
Now
An enjoyable blast with surprisingly good graphics for a
Spectrum. It appeared briefly at full price on the Atari ST and Amiga.
Keys
KEYS :
Nettverksgruppa, 5/10-94, sinclair@nvg.ntnu.no