Instructions for

Death Wish 3

Gremlin, 1986

Written by Chris Owen, HTML'd by Arnt Gulbrandsen.


Keyboard, Kempston, Cursor

Aim of the game

You play Charles Bronson's leading role of street vigilante Paul Kersey, and you are out to rid the city of the punks and creeps who infest the streets. It won't be easy - locals can get caught up in the action, as can the cops. Shoot too many and you will find that they become less than friendly. Punks and creeps are easily identified but your prime targets are the notorious gang leaders, lolling around behind their desks.

Game play

The action takes place in the top two thirds of the screen, and there is an information display in the lower third to help you. A compass will help you to find your way around the city and shows your direction of view - north, south, east or west. Your location in the city is shown on the map alongside your compass, and is always orientated in the direction of view. The map can also be toggled to inform you of either the whereabouts of gang leaders or the location of replacement weapons. Blue shows weapons, yellow shows gang leaders. You have four type of weaponn at your disposal, each with its own effect and (limited) supply of ammo: a .475 Wildey Magnum, a pump-action shotgun, a machine gun and a rocket launcher. The weapon currently being used and its remaining ammo are shown at the bottom of the screen. The lower part of the screen also contains the information you'll need to fight the criminals of New York. A printout from the police HQ warns you of where riots are breaking out. The city centre is the most dangerous place to be, as gangs fromm the outlying regions will fight for control of it. The condition of your bulletproof vest and your state of health are shown. Too many hits are fatal! Buildings may be entered and searched for extra weapons or gang members. You can approach windows and look through them; a gunsight will appear and allow you to fire into the street outside. Higher points are given for shooting from windows, but watch out for creeps attacking from behind!


"The attractive appearance doesn't compensate for unexciting gameplay."


45% (CRASH #45, October 1987)


A dull, and slightly sick, game. A bit like the film really.


Left		- Z
Right		- X
Up		- O
Down		- K
Fire		- SPACE
Enter doors	- ENTER
Look through
windows	- W
Change weapon	- C
Toggle map	- M
Pause		- H
Quit		- BREAK

Nettverksgruppa, 10/9-94,