Instructions for
Cobra
Ocean, 1986
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard, Kempston, Cursor
Aim of the game
Based (very loosely) on the Sylvester Stallone film of the same
name, Cobra must protect top model Ingrid Knutsen from the thugs of
the evil Night Slasher. Cobra has decided to take out the Night
Slasher's forces before they can do Ingrid any harm...
Game play
Cobra must protect Ingrid from the Night Slasher's rather
strange troops, including huge bouncers with sunglasses, mad knifemen
and women with bazookas (?). To begin with, he has no weapon and must
head-butt his opponents into oblivion. You will however find weapons
concealed inside hamburgers (??), anything from daggers up to laser-
sighted machine guns. However, the tougher your weapon is, the more
numerous the opposition will get - so be warned! Each weapon will
only last for a limited amount of time, as shown by the rubber duck
in the bottom of the screen (???). This is steadily eaten away as
the weapon is used up. Once it is gone, you will have to resort to
head-butting again.
There are three levels in all, each progressively harder. In each
you must protect Ingrid (the innocent-looking woman in the dress)
from the bad guys; she usually turns up when you have a good weapon
or are doing particularly well. She'll stay with you unless you shoot
her, in which case she runs off. Any contact with the bad guys loses
you a life unless you have Ingrid with you, in which case she'll
disappear, leaving you to find her again.
Comments
"The best "hard guy" game there is."
Rating
93% (CRASH #35, December 1986)
Now
A simple, mindless but enjoyable game with some nice touches of
odd humour - for example, the Duckometer and a Murder (rather than
Fire) key!
Keys
Redefinable
Nettverksgruppa, 10/9-94, sinclair@nvg.ntnu.no