Instructions for
The Ashes
Pulsonic, 1984
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard
Aim of the game
Playing as England or Australia, you must win a Test match.
Game play
If you don't know the rules of cricket, this probably
isn't the game for you. Suffice it to say that there are ten
venues in which to play the match - five in England and five in
Australia. Each pitch has its own characteristics and suits
different types of play. The teams are made up of six batsmen,
one all-rounder, a wicket-keeper and four bowlers. Three types of
bowling are permitted: fast, seam/swing and spin. Teams may be
named as you wish, although the computer already holds the names
of some already.
The toss takes the form of alternating the names ENGLAND and
AUSTRALIA on screen and stopping at random. The winner of the
toss can then elect to bat or bowl first. Field placement is
done by showing the outline on black and the possible positions
in purple. There are more positions than you have in your team,
of course, the idea being to say yes or no to each in turn until
all eleven team members are where you would ideally like them.
The field then turns green and ready for play.
For each over a ball must be selected (players 8 to 11). A ball
is specified by its line and length and entered as a two-digit
number. The batsman has seven types of stroke, from defensive
through to off-drive. A stroke is played by pressing the
appropriate key for the type of play desired while the ball is
bowled. The path of the ball from bowler to batsman is shown so
that the batsman has a few seconds to decide what shot to play,
and then the path of the ball after batting is also shown.
A captain may declare if he wishes. Weather may interrupt play,
and rain is likely to alter the characteristics of the pitch.
Comments
"It does look rather like an old-fashioned program
now." [and that was in 1984!]
Rating
49% (CRASH #5, June 1984)
Now
Very, very, very dull indeed. This is presumably the game
that the England selectors practice on...
Keys
Cursor keys, ENTER
Nettverksgruppa, 10/9-94, sinclair@nvg.ntnu.no