Instructions for
Arc Of Yesod
Thor, 1986
Written by Chris Owen, HTML'd by Arnt Gulbrandsen.
Controls
Keyboard, Kempston, Cursor
Aim of the game
After his adventures in NODES OF YESOD, Charlemagne
Fotheringham-Grunes is once again called upon to save mankind. At the
end of NODES, the alien Monolith teleported off the Moon back to its
homeworld of Ariat. Charlie has followed it there and must destroy it
before the hostile Arians download the sensitive information on Earth
which it has collected.
Game play
Charlie must traverse the caverns below Ariat to reach
the Security Centre where the Monolith is being examined. Arriving
on the surface, he must find a convenient manhole down which to
enter the caverns. A teleport system exists within the labyrinth,
and Charlie can zap between locations by stepping into one of the
various transporters.
Apart from the usual static obstacles, there are also a wide variety
of strange alien creatures to hinder you. Contact isn't immediately
fatal but it does drain your life energy which, if drained completely,
will lead to the loss of one of your four lives. In the meantime,
Charlie must search for eight crystals before he can have a go at the
Monolith.
Charlie has a useful ally in the form of a Sphere, or Electronic
Mole, which is released from his backpack and can be controlled by
you (although Charlie has to remain immobile while you do this). The
Sphere can get rid of the aliens by ramming them. It can also open
concealed secret passages by bumping into the masonry covering them.
Charlie himself is armed with a limited supply of Smart Bombs which
wipe out all the aliens on screen when detonated.
Comments
"A great little game, very much the follow on to Nodes of
Yesod - maybe too similar".
Rating
89% (CRASH #26, March 1986)
Now
A derivative but rather nice little platform game.
Keys
Left - Z, C, B, M
Right - X, V, N
Jump / Sphere up - Q to P
Drop smart bomb / - A to L
Sphere down
Toggle between - 1 to 0
Sphere & Charlie
Nettverksgruppa, 10/9-94, sinclair@nvg.ntnu.no