Instructions for

Android 2

Vortex, 1983

Written by Chris Owen, HTML'd by Arnt Gulbrandsen.


Keyboard, Kempston

Aim of the game

Stop the advance of the Millitoids, survive the Maze of Death, rationalise the Paradox Zone, overcome the dangers of the Flatlands and achieve all this before the departure deadline. Simple really...

Game play

The game is played in a form of isometric 3D, seen from above at an angle of about 60 degrees. The objective is to destroy the Millitoids in each of the three zones mentioned above - each of them needs three shots to the head to kill. You must also watch out for the numerous land mines, the Hoverdroids (one shot to kill) and the Bouncers, which are indestructable but very predictable. Your Android is, fortunately, equipped with a blaster of unlimited power. He needs it...


"Excellent on almost all counts, highly addictive and first rate"


90% (CRASH #2, March 1984)


The graphics are a bit iffy but the game itself is not too bad, although rather hard.


Up	-  1
Down	-  Q
Left	-  O
Right	-  P
Fire	-  Z to M

Nettverksgruppa, 10/9-94,